Town: Vdro̠grǟk-ovle̜ Vrët

Vdro̠grǟk-ovle̜ Vrët

Vdro̠grǟk-ovle̜ Vrët
Example Wood Elven architecture.
StateViceroyalty of Rosid
ProvenceKōhyöqüe Moot
RegionBake Qûrû Holt
Founded1089
Community LeaderChief Shêmeshê Wudush
Area5 km2 (2 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation2788 m (9146 ft)
Average Yearly Precipitation152 cm/y (59 in/y)
Population1295
Population Density259 people per km2 (647 people per mi2)
Town AuraAugury
Naming
Native nameVdro̠grǟk-ovle̜ Vrët
Pronunciation/ˈvdro̠graːk/ /ˈovle̜/
Direct Translation[ledge] [metropolis]
Translation[Not Yet Translated]

Vdro̠grǟk-ovle̜ Vrët (/ˈvdro̠graːk/ /ˈovle̜/ [ledge] [metropolis]) is a subtropical Town located in the Kōhyöqüe Moot of the Viceroyalty of Rosid.

The name Vdro̠grǟk-ovle̜ Vrët is derived from the Wood Elvish language, as Vdro̠grǟk-ovle̜ Vrët was founded by Imed Tumrodu, who was culturaly Wood Elven.

Climate

Vdro̠grǟk-ovle̜ Vrët has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 10°C (50°F). Vdro̠grǟk-ovle̜ Vrët receives an average of 152 cm/y (59 in/y) of precipitation, most of which comes in the form of rain during the fall. Vdro̠grǟk-ovle̜ Vrët covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2788 m (9146 ft) above sea level.

Overview

Vdro̠grǟk-ovle̜ Vrët was founded durring the late 12th century in spring of the year 1089, by Imed Tumrodu. The establishment of Vdro̠grǟk-ovle̜ Vrët was somewhat plagued by a lack of willing colonists, leading to Imed Tumrodu electing to pay people to resettle in Vdro̠grǟk-ovle̜ Vrët.

Vdro̠grǟk-ovle̜ Vrët was built using the conventions of Wood Elven durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Vdro̠grǟk-ovle̜ Vrët is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Vdro̠grǟk-ovle̜ Vrët is buildings are built arround a single broad gravel mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. Astonishigly, the peasent-grade are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Vdro̠grǟk-ovle̜ Vrët has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Vdro̠grǟk-ovle̜ Vrët ’s existence has dried up and the town is drifting down the stream of history as it dries up.

Civic Infrastructure

Vdro̠grǟk-ovle̜ Vrët has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vdro̠grǟk-ovle̜ Vrët has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vdro̠grǟk-ovle̜ Vrët. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vdro̠grǟk-ovle̜ Vrët's parks.

Vdro̠grǟk-ovle̜ Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vdro̠grǟk-ovle̜ Vrët.

Vdro̠grǟk-ovle̜ Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vdro̠grǟk-ovle̜ Vrët has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vdro̠grǟk-ovle̜ Vrët has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vdro̠grǟk-ovle̜ Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vdro̠grǟk-ovle̜ Vrët's public wards, blessings, and other arcane systems.

Vdro̠grǟk-ovle̜ Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vdro̠grǟk-ovle̜ Vrët's natural decorations nor waterways.

Vdro̠grǟk-ovle̜ Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Vdro̠grǟk-ovle̜ Vrët's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Vdro̠grǟk-ovle̜ Vrët's garrison was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Vdro̠grǟk-ovle̜ Vrët all of the cats speak in a dead language.

The Wolpertinger near Vdro̠grǟk-ovle̜ Vrët are known to be more aggressive than normal.

Vdro̠grǟk-ovle̜ Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local narcotic to channel Augury energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5231 m2
    • Cattle and Similar Creatures: 323
    • Poultry: 3885
    • Swine: 259
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 129

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 6
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 3

393 of Vdro̠grǟk-ovle̜ Vrët's population work within a Foundational Occupation.

838 of Vdro̠grǟk-ovle̜ Vrët's population do not work in a formal occupation, but do contribute to the local economy. 64 (5%) are noncontributers.

Points of Interest

Vdro̠grǟk-ovle̜ Vrët is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a gorget of Elven High Magic, an a gorget imbued with great amounts of Elven High Magic energies was created near Vdro̠grǟk-ovle̜ Vrët by in time immemorial, reportedly some time during the late 2nd century.

History